Fo4 best legendary effects

WebStarting from the legendary prefix table, there are total of 48 non unique weapon effect including all DLC expansions, 1 unused (Medic’s), 8 unarmed, 4 ballistic weapons, 10 ranged weapons, , 2 guns and rest of 23 effects for all weapon types. So what’s the difference of these effect types? WebAug 28, 2016 · 6 After some digging on Reddit with folks asking the same question, I found that your Companions DO benefit from most legendary armor effects. I need to emphasize MOST though as they obviously do not benefit from increased AP / VATS hit chance ect... they also do not benefit from (+) Resistance benefits.

Legendary Mod Additions - Nexus Mods :: Fallout 4

Weblevel 1. · 2 yr. ago. If you want your settlers tanky, bolstering on armor is a good effect, although this is rarer than most legendaries. You might also consider assassin's or mutant slayer, or ghoul slayer, depending on what kind of attacks are more prevalent in the area. WebThe descriptions on many (probably most) legendary effects are misleading or outright wrong. Experimenting with them is advised as even the wiki doesn't pick up on a lot of what goes on. Mighty and Violent aren't true multipliers, they don't add +25% to damage in the same way Psycho would. derek cressey maine https://op-fl.net

Best Legendary effect? : r/fo4 - Reddit

WebJun 11, 2016 · Some Legendary effects will act weird if added to the wrong weapon type, though. I was experimenting to see if Explosive would work on a laser rifle, and it changed the animation and sound effects to that of a projectile weapon. Plasma-infused works just fine, though. #10 kelmenwong Jun 11, 2016 @ 12:42pm there is a 2-shot laser rifle, i got it WebYes, most people misunderstand legendary effects in Fallout 4, and when it concerns such a complex weapon as a missile launcher it does not help matters. On my current character, with most of relevant perks maxed out, a standard missile launcher does 858 damage, while a Mighty missile launcher does 866. WebSuper Sledge - mighty a regular Sledge hammer - mod it with the best rocket pack and instigating for a 1 shot wrecker. a machete- unique bleed effect with tooth blade + vats enhanced is the... chronicle tower london

r/fo4 on Reddit: What is the best Legendary Effect for a plasma …

Category:[Top 10] Fallout 4 Best Legendary Effects (Armor and Weapons)

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Fo4 best legendary effects

Comprehensive Legendary Farming Analysis : r/Fallout - reddit

WebOutstanding damage but the best part is explosions seem to do higher limb damage. Legendary glowing deathclaw charging you? No problem, let him get close and like 2 vats shots to the leg and he's now slowing limping around while I let Curie bash his fucking head in to save ammo. On slower firing high damage types two shot is good. WebMar 23, 2016 · 1. Drop any weapon and then hold the item. Do not put it in your inventory. The default key for holding an item is E. 2. Open the console. The default key for opening the console is ~. 3. Type in the command GetPlayerGrabbedRef while holding the item. This gives you the reference ID of your weapon.

Fo4 best legendary effects

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WebIt essentially is a single gun modifcation that fits to the legendary slot in the engine and has more legendary slots. It does everything over this single slot that every armor and weapon has. This also makes it compatible with almost every single weapon/armor mod out there Its the only mod doing it this way. WebDec 14, 2015 · Instigator is the best. Double damage to full health targets. I'd say this by far. Combined with a Sneak focused build and you can get some ludicrous numbers (Rifleman to boot). Originally posted by Kristopher Robin: Two …

WebJun 30, 2024 · Adds 15 Armor, 12 Weapon, and 1 Power Armor Legendary Effect mods to FO4. This mod is standalone, but will need a mod that allows the addition and/or removal of Legendary Mods from weapons and armor if you want to craft them. Requires Nuka World and Far Harbor DLC for some effects to work. WebSome of my favorites: +radiation on a low damage, high rate of fire weapon (minigun, flamer). Absolutely chews humans up. +explosive, +bleeding, +plasma on a shotgun (or …

WebFallout 4 - Top 7 Legendary Armor Effects FudgeMuppet 354K views 4 years ago Fallout 4: Top 5 Far Harbor Secrets and Easter Eggs You May Have Missed in Fallout 4’s Final DLC TheEpicNate315 817K... WebNov 26, 2015 · two shot is the best bonus since it's literally double damage, explosive can be better on automatic weapons tho. On snipers you can counter decreased accuracy a …

WebLegendary effects are special modifications to weapons and armor pieces in Fallout 4. There are a handful of legendary effects found on both weapons and armor. Most, however, function in the either-or category.

WebThe super sledge is a melee weapon in Fallout 4. Cosmetically and functionally, this variant of the super sledge is unique compared to most other super sledges found in previous games, in that it uses a miniature rocket propulsion system to deliver powerful blows similar to the turbo super sledge found in the Midwest, rather than the "kinetic energy storing … chronicle toysWebMar 31, 2016 · Two-Shot, Never-ending, Explosive, & Wounding are the best ones though they still depend a bit on what weapon they're attached to. For instance explosive & … derek crosby baltimore marylandWebDetailed legendary weapon effects. Assassin: +50% damage against humans. Very situational, not recommended over other effects. Berserker: Up to +100% damage at 0 damage resistance, up to -75% damage over … derek croucher morning foodsWebJamesworkshop 7 years ago #3 Gauss is all about raising single shot damage Instigator Two shot Lucky Mighty Dave_rawkzorz 7 years ago #4 Instigating should be the best … chronicle trainingWebThose will do more for your damage because they increase the magnitude of legendary effects as well as damage of your weapons. Plus, you can always mod it to be a wounding plasma flamer and apply bleed like 900 times a minute. Almost nothing has health to match those damage stacks. thisbin • 5 yr. ago Two-shot combat shotgun isn't that good. derek crooked solicitor speedchronicle top 100 restaurantsWebSome of my favorites: +radiation on a low damage, high rate of fire weapon (minigun, flamer). Absolutely chews humans up. +explosive, +bleeding, +plasma on a shotgun (or high rate of fire weapon). Currently it applies the effect to each pellet, making shotguns incredibly OP, and bleeding stacks. derek crowe artist